Posts Tagged ‘APB’

APB Update! 1.5.2 (110)

Posted: August 4, 2011 by WiredEyeTV in Game Updates!
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Game Update 1.5.2 (110)

Here are the patch notes to the latest version 1.5.2 (110) update hot off the press.

Missions

  • Fixed a bomb target that was in the middle of the road in Financial.
  • Updated ‘There’s no EYE in team’ based on Forum bug report (added an opposed drop off at the end and disabled takeouts)
  • Fixed an issue with ‘Get the Look’ where the last stage wouldn’t show up.
  • Fix to ‘Pineapple Cocktail’ mission. Removed takeout requirement from penultimate stage. Added text to final opposed stage.
  • Added opposed ending objectives to several missions.
  • General fixes and improvements to the following missions:
    • ‘Dirt on the Department’
    • ‘Bankroll Collection’
    • ‘Fire and Brimstone’
    • ‘Bugs and Drugs’
    • ‘Constructive Criticism’
    • ‘Game Copy Crackdown’
    • ‘Piracy Purge’
    • ‘Divide and Conquer’
    • ‘Bride and Boom’

Weapons

  • Fixed bug with the Stabba – PIG “Susanowo”. It now has Three Point Sling rather than Magazine Pull.
  • Updates to Obeya CR-762:
    • Increased Standard Accuracy, Decreased Marksmanship Modifier, Increased Run Modifier (though this is offset by the accuracy increase).
    • Overall this makes the weapon more accurate at base level, but have less effect from Hunting Sight.
  • Reduced Concussion Grenade damage (Increased Hard Damage to compensate). It now does less damage to players (does not fully 1-shot) but does slightly more damage to vehicles.
  • Increased Sprint modifiers for weapon accuracy across the board.
  • PMG: Lowered Damage (Still a 5 shot kill, just means it’ll hit 6 shots to kill faster after its effective range is hit). Lowered clip size to 18. Slightly reduced accuracy and accuracy regeneration.
  • NFA-9: Lowered Damage (15 shots rather than 11) Increased Fire rate significantly (slightly longer kill time than before overall, but more of a buzz-saw feel about the weapon), Increased horizontal recoil, lowered clip size to 20. Adjusted recoil so it now recoils right as well as left. Reduced Reload time.
  • SAS-PDW: New recoil pattern, now has low horizontal recoil, high vertical recoil.

Vehicles

  • Replaced cancelling mods on Espacio ‘Shift’ and Vaquero ‘BobCat’ Espacio now has Quick Repair, Vaquero has Armoured Engine.
  • Mikro / Vaquero: Now slowed down more significantly by Task items / VIPs.
  • Mhuller M1: Now slowed down slightly by Task items / VIPs.

General

  • Made a change that may dampen the effects of apparent server lag.
  • Tweaked matchmaking values in response to player feedback.
  • Fixed areas in Financial and Waterfront where players could escape the map, due to the increased jump height.
  • Fixed a Player Vehicle Spawn Machine towards the north of Financial District.
  • Changed the term “Meta-Team” to “Team Alliance” to better represent what the feature does.
  • Altered order of Scoreboard columns to Kills, Assists, Deaths and Arrests. Also tidies the column widths and the Player’s Details.
  • Added new pop-up detailing the benefits of premium.
  • The chat window now display the bonus information for cash and contact standing in gold.
  • Changed the following item names:
    • ‘Bandit Mask’ to the more correct ‘Domino Mask’
    • ‘Vest Bodywarmer’ to ‘Bodywarmer’
    • ‘Boots High Top’ to ‘High-Top Boots’
    • ‘Gask Mask SnoutFilter’ to ‘Gas Mask (Snout Filter)’

Bug Fixes

  • Fixed an issue where the threat icon disappears if a players skill rating goes above a certain level.
  • Fixed an issue where the player cannot sprint during refire timer.
  • Fixed an issue where it was possible to “Moonwalk” if firing an empty weapon while sprinting backward.
  • Updated various icons for unlocks.
  • Fixed a typo in Hand-Wraps.
  • Adjusted sprint modifiers across the board to alleviate potential issues with previous “Action/Animation” changes.